RAGE Interview with Steve Nix
Two pages long interview with id's Steve Nix. Topics: Engine licensing and support, Valve's Steam and id's games, who will publish RAGE (which is still unknown) and more licensing talk.

Two pages long interview with id's Steve Nix. Topics: Engine licensing and support, Valve's Steam and id's games, who will publish RAGE (which is still unknown) and more licensing talk.
Pretty long interview with Todd Hollenshead and Tim Willits at Shacknews. Quotes: Rage's foundation, definitely, is first person shooter (...) going to require multiple discs (...) WWDC demo was something like 30 gigs...
Video interview with Tim Willits at QuakeCon 2007. "(...) it's still build on that foundation of solid, fast-pacing action FPS technology (...) you play kind of an outsider (...) 75 years after a comet hits the earth (...) there's an evil regime that's trying to shape society and there's the resistance (...) when it's done (...)"
"I highly doubt we’ll have any deathmatch type stuff (...) want to set the co-op to be more like WoW cooperative (...) Ferrari’s aren’t very good in the dirt"
Gameinformer posted the first interview with id's John Carmack about Rage, DirectX 10, Quake Zero and some more stuff.