New gamearena interview
They talk about network code.. cheating... maps... etc. etc.

They talk about network code.. cheating... maps... etc. etc.
John discusses MegaTexture and its tools in greater detail. There's also some retread information about consoles and cell-phones.
Those are the details for the PCs used at the ET:QW LAN at E3 2006. Those are NOT the hardware requirements, Splash Damage didn't even start code optimization yet. (That's a single 7800GTX, not a SLI setup)
Three minutes of high-def footage from Enemy Territory: Quake Wars. For Mercury subscribers only so don't ask me if it's new.
A short hands-on report from FiringSquad.
The guys over at total quake wars have posted an "interview" that they had with activisions PR guy.
Along with first place in the multiplayer category, ETQW is also listed as the 4th best PC game according to Gamespy.
A new fansite kit comprising of renders, logos and graphics. Future versions will include full templates and more web graphics.
An extremely well made HD gameplay video taken at E3 2006. Fantastic footage, best one till now. Definitely a must-see! Very hot stuff!
"Much of Activision’s stand was taken over by Enemy Territory: Quake Wars. This was one of the games that I was looking forward to playing at E3 and I wasn’t disappointed. Set before id’s classic Quake II, Quake Wars covers the initial battle between the humans and the Strogg as the aliens try to invade Earth. This really is a dream backdrop for a team based first person shooter and developer, Splash Damage looks like it’s making the most of this opportunity."