Quake Wars Beta Blog: Lift-off!
A blog post at the official ET:QW site on the state of the Quake Wars Open Beta. Includes interesting statistics like numbers of players, rounds played, downloads per second, etc.

A blog post at the official ET:QW site on the state of the Quake Wars Open Beta. Includes interesting statistics like numbers of players, rounds played, downloads per second, etc.
Didn't get into the Enemy Territory: Quake Wars Beta yet? Didn't get a key? Well, here's your chance to get yourself a fancy VIP key. Just follow the instructions and with a little bit of luck you'll be in the Open Beta soon.
Enemy Territory: Quake Wars has been rated Teen by the Entertainment Software Rating Board. Titles rated T (Teen) have content that may be suitable for ages 13 and older. Titles in this category may contain violence, suggestive themes, crude humor, minimal blood, simulated gambling, and/or infrequent use of strong language.
Summary of the Enemy Territory: Quake Wars presentation by Paul Wedgwood from Splash Damage at this years i30 event held in the UK.
New Enemy Territory: Quake Wars media and information: 8 brand new Screenshots, new Map Information, a list of all Character Classes and Units as well as an updated FAQ.
The Enemy Territory: Quake Wars pre-orders start April 4th. Stores in which you can pre-order and get the collectors cards, the poster and a registration code for reserving a username are EB Games and Game.
Activision and id Software announce details on the Enemy Territory: Quake Wars Collectors Edition (premium packaging, 10 collector's cards, bonus DVD) and on the preorder benefits (username reservation, collector’s cards, poster).
For all clan leaders the info you have been waiting for: Splash Damage is looking for clans to participate in the closed Enemy Territory: Quake Wars Beta. What you have to do is just send an email to etqwbetatest@activision.com with your clan name, number of active members, games your clan plays regularly, games your clan plays competitively, clan website, email and instant messanger details.
During an interview with UK PCZone magazine, id's Kevin Cloud explained the developer is "keen to start on a new world in a new ET, building on what we've done".
We get a behind-the-scenes look at the evolution of the toolbox being used to sculpt one of the biggest multiplayer shooters of 2007.