9votesvote
Enemy Territory: QUAKE Wars / Interviews

A new Q&A with the SD guys

Mostly a rehash of older stuff, but a (new? atleast I've not seen it yet) screenshot.

Syd | time 977 days ago
12votesvote
Enemy Territory: QUAKE Wars / Interviews

Interview at FiringSquad

There's a new interview up at FiringSquad. Paul Wedgwood talks about the differences between the teams, about vehicles, maps and more. Comes with one previously not released screenshot.

9votesvote
Enemy Territory: QUAKE Wars / Interviews

John Carmack talks megatexture.

John Carmack talks about the hows and whys of his new 'MegaTexture' technology used in Enemy Territory: Quake Wars.

Syd | time 980 days ago
7votesvote
Enemy Territory: QUAKE Wars / Interviews

Q&A at Shacknews

Though Splash Damage is working hard to make sure Quake Wars: Enemy Territory is in top form for E3, lead designer Paul "Locki" Wedgwood managed to take some time to answer a few of our questions. He went into MegaTexture technology, what differentiates Quake Wars from Battlefield, the improvements to the Doom 3 engine, and more. Check it out!

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