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Enemy Territory: QUAKE Wars / Interviews

Q&A at Shacknews

http://www.shacknews.com/extras/2006/042806_quakew...

Though Splash Damage is working hard to make sure Quake Wars: Enemy Territory is in top form for E3, lead designer Paul "Locki" Wedgwood managed to take some time to answer a few of our questions. He went into MegaTexture technology, what differentiates Quake Wars from Battlefield, the improvements to the Doom 3 engine, and more. Check it out!

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